Annual Conference: Communicating Process Architectures
Communicating Process Architectures 2018,
the 40th. WoTUG conference on concurrent and parallel systems, takes place from
Sunday August 19th. to Wednesday August 22nd. 2018 and is hosted by
Professor Dr. Rainer Spallek,
Chair of
VLSI Design, Diagnostics and Architecture
at the Faculty of Computer Science,
Technische Universität Dresden, Germany.
The conference is organised by Dr. Spallek in collboration with Oliver Knodel and Uwe Mielke
and in partnership with WoTUG.
About WoTUG
WoTUG provides a forum for the discussion and promotion of concurrency ideas,
tools and products in computer science.
It organises specialist workshops and annual conferences that address
key concurrency issues at all levels of software and hardware granularity.
WoTUG aims to progress the leading state of the art in:
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theory (programming models, process algebra, semantics, ...);
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practice (multicore processors and run-times, clusters, clouds, libraries, languages, verification, model checking, ...);
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education (at school, undergraduate and postgraduate levels, ...);
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applications (complex systems, modelling, supercomputing, embedded systems, robotics, games, e-commerce, ...);
and to stimulate discussion and ideas on the roles concurrency will play in the future:
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for the next generation of scalable computer infrastructure (hard and soft) and application,
where scaling means the ability to ramp up functionality (stay in control as complexity increases)
as well as physical metrics (such as absolute performance and response times);
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for system integrity (dependability, security, safety, liveness, ...);
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for making things simple.
Of course, neither of the above sets of bullets are exclusive.
WoTUG publications
A database of papers and presentations from WoTUG conferences is here.
The Abstract below has been randomly selected from this database.
Relating and Visualising CSP, VCR and Structural Traces
By Neil C.C. Brown, Marc L. Smith
As well as being a useful tool for formal reasoning, a trace can
provide insight into a concurrent program's behaviour, especially for
the purposes of run-time analysis and debugging. Long-running
programs tend to produce large traces which can be difficult to
comprehend and visualise. We examine the relationship between three
types of traces (CSP, VCR and Structural), establish an ordering and
describe methods for conversion between the trace types. Structural
traces preserve the structure of composition and reveal the repetition
of individual processes, and are thus well-suited to visualisation.
We introduce the Starving Philosophers to motivate the value of
structural traces for reasoning about behaviour not easily predicted
from a program's specification. A remaining challenge is to integrate
structural traces into a more formal setting, such as the Unifying
Theories of Programming -- however, structural traces do provide a
useful framework for analysing large systems.
Complete record...
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