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- deadlock.ps.Z
Last modified 10:23:08, 24 Mar 1993 - 95.0K - compressed PostScript
A paper by Colin Wilcock (formerly of ukc) based on slides
of a talk given by Peter Welch at Transputing '91 on
designing deadlock free programs.
ABSTRACT: In this paper we will attempt to classify and
describe the different types of deadlock encountered in
parallel programming. We will then go on to derive some general
design guide-lines for avoidance of these deadlock problems.
These design guide-lines will then be demonstrated by
considering the design of the occam X server.
Copyright © 1993-2000 Dave Beckett & WoTUG