WoTUG - The place for concurrent processes

Communicating Process Architectures

Communicating Process Architectures 2014, the 36th. WoTUG conference on concurrent and parallel systems, takes place from Sunday August 24th to Wednesday August 27th 2014 and is hosted by the Department of Computer Science, University of Oxford. Accommodation and evening Fringe sessions will be at St. Anne's College, a few minutes walk from the Department.

About WoTUG

WoTUG provides a forum for the discussion and promotion of concurrency ideas, tools and products in computer science. It organises specialist workshops and annual conferences that address key concurrency issues at all levels of software and hardware granularity. WoTUG aims to progress the leading state of the art in:

  • theory (programming models, process algebra, semantics, ...);
  • practice (multicore processors and run-times, clusters, clouds, libraries, languages, verification, model checking, ...);
  • education (at school, undergraduate and postgraduate levels, ...);
  • applications (complex systems, modelling, supercomputing, embedded systems, robotics, games, e-commerce, ...);
and to stimulate discussion and ideas on the roles concurrency will play in the future:
  • for the next generation of scalable computer infrastructure (hard and soft) and application, where scaling means the ability to ramp up functionality (stay in control as complexity increases) as well as physical metrics (such as absolute performance and response times);
  • for system integrity (dependability, security, safety, liveness, ...);
  • for making things simple.
Of course, neither of the above sets of bullets are exclusive.

WoTUG publications

A database of papers and presentations from WoTUG conferences is here. The Abstract below has been randomly selected from this database.

Systems Modelling and Integration

By Dan Slipper

As systems increase in complexity and become combinations of hardware, software and physical components, the methods of integrating these become difficult. In safety critical systems, reliability is a key factor so we want faults to be predictable or mitigated wherever possible. This research aims to discover techniques of applying formal methods for software to a full system incorporating hardware and physical components, expecting to result in improvements in the way interfaces are defined, such that updates and maintenance in the system will not affect its reliability or performance. Another aim alongside this is to review the processes followed in industry throughout the design and development cycle, to find methods of keeping focus on meeting the requirements along all stages of the process.

Complete record...


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