%T Mobile Processes in an Ant Simulation
%A Eric Bonnici
%E Peter H. Welch, S. Stepney, F.A.C Polack, Frederick R. M. Barnes, Alistair A. McEwan, G. S. Stiles, Jan F. Broenink, Adam T. Sampson
%B Communicating Process Architectures 2008
%X The term self\-organisation, or emergent behaviour, may be
used to describe behaviour structures that emerge at the
global level of a system due to the interactions between
lower level components. Components of the system have no
knowledge about global state; each component has only
private internal data and data that it can observe from its
immediate locality (such as environmental factors and the
presence of other components). Resulting global phenomena
are, therefore, an emergent property of the system as
a whole. An implication of this when creating artificial
systems is that we should not attempt to program such kinds
of complex behaviour explicitly into the system. It may also
help if the programmer approaches the design from a
radically different perspective than that found in
traditional methods of software engineering. This
talk outlines a process\-oriented approach, using massive
fine\-grained concurrency, and explores the use of
occam\-π\[rs]s mobile processes in the simulation of
a classical ant colony.
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