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Paper Details


%T Domain Specific Transformations for Hardware Ray Tracing
%A Tim Todman, Wayne Luk
%E Alistair A. McEwan, Steve Schneider, Wilson Ifill, Peter H. Welch
%B Communicating Process Architectures 2007
%X We present domain\-specific transformations of the
   ray\-tracing algorithm targeting reconfigurable hardware
   devices. Ray tracing is a computationally intensive
   algorithm used to produce photorealistic images of
   three\-dimensional scenes.We show how the proposed
   transformations can adapt the basic ray\-tracing algorithm
   to a breadth\-first style, and give estimates for the
   hardware needed for realtime raytracing.


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