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Paper Details

@InProceedings{Happe06,
  title = "{TCP} {I}nput {T}hreading in {H}igh {P}erformance {D}istributed {S}ystems",
  author= "Happe, Hans Henrik",
  editor= "Welch, Peter H. and Kerridge, Jon and Barnes, Frederick R. M.",
  pages = "203--213",
  booktitle= "{C}ommunicating {P}rocess {A}rchitectures 2006",
  isbn= "978-1-58603-671-3",
  year= "2006",
  month= "sep",
  abstract= "TCP is the only widely supported protocol for reliable
     communication. Therefore, TCP is the obvious choice when
     developing distributed systems that need to work on a wide
     range of platforms. Also, for this to work a developer has
     to use the standard TCP interface provided by a given
     operating system. This work explores various ways to use
     TCP in high performance distributed systems. More precisely,
     different ways to use the standard Unix TCP API efficiently
     are explored, but the findings apply to other operating
     systems as well. The main focus is how various threading
     models affect TCP input in a process that has to handle both
     computation and I/O. The threading models have been
     evaluated in a cluster of Linux workstations and the results
     show that a model with one dedicated I/O thread generally is
     good. It is at most 10\% slower than the best model in all
     tests, while the other models are between 30 to 194\% slower
     in specific tests."
}

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