WoTUG - The place for concurrent processes

Paper Details

Techniques for rendering solid objects on a processor farm

Authors: Dew, Peter M., Holliman, Nick, Morris, David, Pennington, Alan de

Abstract:

Collaborative research by Leeds University and the IBM UK Scientific Centre has resulted in an experimental parallel solid modeller called MISTRAL, based on the Constructive Solid Geometry (CSG) representation of solid objects. This paper gives an overview of the CSG rendering algorithms implemented in MISTRAL, a description of the MISTRAL modeller itself, and describes how several different kinds of parallelism may be exploited using a processor farm. It concludes by discussing some of the issues involved in writing complex parallel programs in OCCAM2.

Proceedings:

OUG-9: Occam and the Transputer -- Research and Applications, Charlie Askew, 1988, pp 153 - 168 published by IOS Press, Amsterdam

This record in other formats:

Web page: BibTEX, Refer
Plain text: BibTEX, Refer

If you have any comments on this database, including inaccuracies, requests to remove or add information, or suggestions for improvement, the WoTUG web team are happy to hear of them. We will do our best to resolve problems to everyone's satisfaction.

Copyright for the papers presented in this database normally resides with the authors; please contact them directly for more information. Addresses are normally presented in the full paper.

Pages © WoTUG, or the indicated author. All Rights Reserved.
Comments on these web pages should be addressed to: www at wotug.org

Valid HTML 4.01!