%T Domain Specific Transformations for Hardware Ray Tracing %A Tim Todman, Wayne Luk %E Alistair A. McEwan, Steve Schneider, Wilson Ifill, Peter H. Welch %B Communicating Process Architectures 2007 %X We present domain\-specific transformations of the ray\-tracing algorithm targeting reconfigurable hardware devices. Ray tracing is a computationally intensive algorithm used to produce photorealistic images of three\-dimensional scenes.We show how the proposed transformations can adapt the basic ray\-tracing algorithm to a breadth\-first style, and give estimates for the hardware needed for realtime raytracing.